Photo of Sofia Redondo

Sofia Redondo

Research Study Assistant
(206) 616-1224
Box 354920 / Room 110C
  • Biography
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Sofia Redondo (she/her) is a Research Study Assistant at the SMART Center. She is a recent graduate from the University of Washington, where she earned a B.S. in Psychology with Departmental Honors and minors in Education, Learning and Societies and Spanish. As an undergraduate, Sofia conducted her honors thesis exploring how different nature interaction patterns impact Presence, a new construct in the Nature and Health Field, and various positive emotions. In addition, she volunteered with the First-Approach Training Skills team at Seattle Children’s where she explored how brief evidence-based behavioral therapy can be provided in the pediatric care setting. These research experiences in combination with her work as a reading tutor and summer camp counselor sparked her interests in improving accessible mental health interventions and individuals’ well-being focusing specifically on youth. She now assists in both the BASIS-T & USABILITY projects. During her free time, Sofia likes attending sporting events, exploring new Seattle restaurants, cooking and spending time with her friends and family.

We have developed – and are currently conducting a large-scale randomized trial of – at teacher-focused version of the Beliefs and Attitudes for Successful Implementation in Schools (BASIS) implementation strategy. BASIS-T is being tested in context of Positive Greetings at the Door (PGD) implementation. Details are available in a study protocol published in Implementation Science.

Want to participate? See information below. [maxbutton id="2" url="mailto:usability@uw.edu" text="HAVE A QUESTION?" window="new" ]
 

Project Information

The aims of this project are to:
  1. Evaluate the usability of leading, evidence-based Tier 1 social-emotional learning (SEL) programs and practices and identify unique and common usability problems.
  2. Explore the links between SEL programs/practices usability and implementation and student outcomes.
  3. Refine the USABILITY theory of change, develop a matrix of usability problems and redesign solutions, and articulate guidance to the field for designing usable Tier 1 SEL programs/practices.
  The research reported here is supported by the Institute of Education Sciences, U.S. Department of Education, through Grant R305A230391 to the University of Washington. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education. Institute of Education Sciences

Importance

This is the first study to evaluate the usability of school-wide, universal SEL programs - in other words, how easy (or hard) they are to implement from the perspectives of teachers and students. We will also explore how much a SEL program/practice's usability matters to school and student outcomes.
 

Recruitment

The study is actively recruiting participants to complete the virtual user testing component.

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ELIGIBILITY

We invite teachers and students who meet the following criteria to participate.

Teachers

  • Employed at elementary school
  • Teach K - 6th grade
  • Teach general education students
  • Any range of previous experience with SEL programs and practices
View informational flyer here > Complete interest survey > Teachers will not participate as a representative of their school or district.

Students

  • Enrolled at elementary school
  • Enrolled in 4th - 6th grade
  • General education student
  • Any range of previous experience with SEL programs and practices
View informational flyer here > Complete interest survey >

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PARTICIPATION

Participants are asked to complete virtual testing of 2 SEL programs where they will:

  • Teachers will be asked to review digital SEL program materials 2 weeks prior to the session
  • Share thoughts and experiences on their engagement with the programs
  • Complete brief surveys on perspectives of the programs

Teachers

  • Will participate individually
  • Have the option to complete one 2-hour session or split their time across two 1-hour sessions
  • Will receive $250 digital gift card (halved if only one session is attended out of two)

Students

  • Will participate in a group setting of 2 - 3 students
  • Will complete one 2-hour session
  • Will receive $200 digital gift card